
coyote humanoid 3d model

Use the provided reference image to preserve the exact appearance of the coyote character, including fur patterns, facial structure, ear shape, muzzle proportions, eye color, and overall silhouette. Retopologize the model with clean quad topology while maintaining the original visual details. Create optimized edge loops around the eyes, eyelids, mouth, muzzle, eyebrows, and jaw for expressive facial animation. Prepare the model for live facial and body tracking compatible with Animaze. Add a humanoid animation rig with proper bone hierarchy and smooth deformation for neck, spine, arms, legs, tail, and ears. Include ARKit-style facial blendshapes for expressions and speech such as blink, jaw open, smile, frown, brow raise, cheek puff, lip shapes, and eye movement. Maintain the exact likeness and proportions of the reference character while optimizing the mesh for real-time performance. Ensure clean UV mapping, PBR textures, and a neutral T-pose base. The model should be lightweight, animation-ready, and su
4K·PBR·v3.1-20260211









