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non6868
02-06 18:51
Model Name
food cart 3d model
Tags
food cart
props
props realistic
props rendering
props rendering realistic
realistic
rendering
rendering realistic
Input
Prompt
Use the uploaded image(s) as the primary reference. Generate a production-ready 3D model of the Malfufa food cart concepts exactly matching the reference proportions and dimensions. Units: meters. Up axis: Z. Footprint: 2.0 × 2.0 m (or 2.0 m diameter for the circular cart). Worktop height: 0.85–0.90 m. Prep zone width: 0.40–0.60 m. Do not change the brand name or logo. Do not include any people. Deliverables and modeling requirements: - Provide two LODs: LOD0 high-detail (≤200k tris) and LOD1 optimized (~30–50k tris). - Separate, clearly named parts: cart_body, cladding_HPL, frame_HPL, roof_FRP, column_metal, wheel_FL, oven_unit, fridge_unit, screen_panel, menu_panel. - Pivot origin at cart center bottom; wheel pivots at axle centers. - Clean, manufacturable geometry: quad-dominant retopology, no non-manifold geometry, no flipped normals. - UVs: non-overlapping, consistent texel density across similar parts. - PBR texture maps: BaseColor (albedo), Normal, Roughness, Metallic, AO, Emissive (for LED screens). Texture sizes: 4096×4096 for main parts, 2048×2048 for secondary parts. - LED screens exported as separate mesh planes with emissive maps for easy video replacement in 3ds Max. - Materials: stainless steel 304 for interiors, HPL/APC/WPC for cladding, painted metal for columns, FRP or WPC for roof leaf. Decorative leaf elements must be wood or wood-alternative. - Export formats: FBX (preferred for 3ds Max, Z-up, meters) with textures folder; also provide OBJ+MTL and GLB for preview. - Include a README.txt with import notes for 3ds Max (units meters, Z-up), naming conventions, and recommended import settings.
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