
headless decomposed figure 3d model

Use the uploaded reference image as the primary source. Create a full-body 3D character model that matches the reference exactly in proportions, clothing, and decomposition details. The character is a headless decomposed male school watchman in neutral A-pose. Preserve the visible upper spine structure at the neck stump, partial rib exposure on the right torso, exposed forearm bones, and torn khaki uniform with dirt and aging. Maintain realistic human anatomy and body proportions (approximately 6 feet tall). The metal rod must be long, straight, cylindrical steel, approximately 5 feet in length, matching the reference scale. Generate clean geometry, clear separation between body and rod as separate meshes. Game-ready topology, suitable for rigging and animation. Medium polygon count, clean UV mapping, no additional accessories, no environment, no background elements.
4K·PBR·v3.0-20250812









