humanoid character 3d model
Using the attached reference images and video frames as visual reference, reconstruct the clean underlying 3D human character, NOT the pixel-art rendering. The fighting pose, raised fists and boxing actions are only animation poses and must NOT define the base character. Reconstruct the same person/body in a clean, neutral, symmetrical A-pose suitable for rigging and animation. CHARACTER BODY: Create a featureless adult humanoid with a subtly masculine, neutral appearance. The body should have a lean, lightly athletic build, not muscular and not skinny or emaciated. Preserve the characteristic proportions visible in the references: - relatively small head compared with the full body - approximately natural 7.5-head adult proportions - moderately broad but relaxed shoulders - shoulders clearly wider than the hips, but not exaggerated - smooth, slightly sloping shoulder line - slim chest and ribcage - only a mild V-shaped torso - narrow natural waist - compact, relatively narrow pe
Tripo P2.0









