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Anonymous1781174429
06-11 11:39
Model Name
stylized 3d stickman
Tags
character
game asset
stylized
Prompt
:::writing{variant="standard" id="58271"} Create a stylized 3D stickman character for a mobile shooter game. Full body, front view, low-poly, game-ready. The character is entirely matte black. The head is a large perfect sphere, about twice the width of the torso. No mouth, no nose, no eyebrows. One eye is a realistic white eye with a black pupil. The other eye is a glowing red X symbol. The body is much thicker than a normal stickman. The torso is a wide cylindrical tube. Arms and legs are very thick rounded tubes, approximately 2-3 times thicker than a classic stickman. No hands, fingers, feet, or toes. The arms end as smooth rounded cylinders. The legs end as smooth rounded cylinders. Long limbs with a strong, intimidating silhouette. Minimalist design. Dark, mysterious, slightly aggressive appearance. Clean geometry, symmetrical mesh, optimized topology, low polygon count, rigged skeleton, animation-ready, suitable for Godot and mobile devices. No clothes, no accessories, no textur
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