3D Workspace
Home
Assets
Affiliate Program
Creator Program
Sign up/Log in
View Plans
DCC Bridge
beckett.r.vaught
11-11 03:40
Model Name
phoenix 3d model
Tags
creatures animals
creatures animals fantasy
creatures animals game asset
creatures animals game asset fantasy
fantasy
game asset
game asset fantasy
phoenix
Prompt
ZEPHYRAT Types: Flying / Fire Starter Theme: Sky-Born Ember Kite Visual Design (Full 360° VR Reference) Body: A sleek, aerodynamic kite-bird the size of a house cat (30 cm tall, 60 cm wingspan). Head: Large, glowing ember-orange eyes with black sclera and flame-shaped pupils. Beak is molten gold, slightly curved, with heat shimmer distortion around it. Wings:Translucent flame membranes — like stained glass made of fire — stretched between elongated finger bones that glow white-hot at joints. Wing edges flicker with real-time particle fire trails (Unity VFX Graph). Tail: Long, ribbon-like plasma tail (3x body length) that leaves corkscrew ember trails in the air. Tail tip ends in a tiny phoenix feather that reignites every 3 seconds. Body Texture:Iridescent obsidian scales on chest and back, reflecting sky colors. Underbelly is charcoal black with glowing red cracks like cooling lava. Aura: Constant updraft heat ripple (shader distortion) + soft orange rim light for VR presence. Anatomy & Rigging (UniRig/Tripo3D Ready) Skeleton: 28 bones 6 per wing (finger joints) 8 tail bones (whip physics) 4 neck bones (expressive head tilt) 2 leg bones (perch stance) Deformation: High-weight on wing membranes, low on scales. Tail uses cloth simulation with wind force. VR Animation Hooks: Idle: Hover 10 cm off ground, tail sways in sine wave, wings pulse like breathing. Attack: Screech + 360° barrel roll, leaving fire ring (particle system). Bond: Land on player’s shoulder, nuzzle with beak (raycast trigger). Behavior & Sound Voice: High-pitched hawk screech layered with crackling fire (FMOD event: Zephyrat_Call). Flight: Glides on player-generated wind (VR hand fans) — uses NavMesh + Rigidbody wind force. Emotion: Eyes brighten when happy, dim + smoke when sad. VR Interaction Catch: Throw Ember Orb (glowing red ball) — Zephyrat dives through it, triggering capture animation. Ride: Player grabs tail → Zephyrat lifts 2m into air, free-flight mode (thumbstick steer). Petting: Stroke wings → particle sparks + happy chirp.
Detailed Info
Related Models
Enter invite code
Enter invite code to get credits!