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Anonymous1756944669
12-06 19:23
Model Name
trickster plush 3d model
Tags
character
game asset
stylized
Prompt
Design a set of unique toy villains for an original game. - Material: velvety texture (soft, plush-like), no plastic shine. - Color: assign random hues from a defined palette (e.g., jewel tones, muted pastels, neon brights). - Anatomy: exaggerated hands, expressive face, stylized body, and wide mouth. - Rigging: geometry must be clean and simple, with joints (hands, face, body, mouth) optimized for easy bone rigging. - Style: whimsical yet sinister, playful villain archetypes (trickster, brute, mastermind, shadow-creeper). - Randomization: each villain should vary in silhouette, proportions, and palette assignment. - Output: archive-ready character sheets showing front, side, and ¾ views for rigging reference.
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