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Architecture game asset 3D Models

Find the best Architecture game asset 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

A circular stone colosseum outer wall only, massive thick ancient Roman stone walls, dark gray bricks, red archways and gates, red flags on top battlements, no interior seating, no arena floor objects, hollow open top, empty inside, isometric 3D low-poly game asset, Roblox style, white background
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A stylized low-poly medieval harbor town designed as a miniature world map object. 
Clustered small buildings with simple geometry, wooden docks, small harbor, a few simple ships, and a lighthouse. 
The layout is compact and readable from a top-down or slightly angled view. 
Clear silhouette, exaggerated shapes, and simplified details for visibility at distance. 
Game-ready asset, low polygon count, clean topology, no interior, no tiny details, unified color palette, stylized look, not realistic.
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A wide, stylized 3D diorama of a sprawling circular racing hub inspired by Berlin, Germany, designed for a driving game.
The terrain features a vast, paved plaza (cobblestone and asphalt texture) and multiple connecting roads.

- Key Landmarks (Low-poly stylized):

    Brandenburg Gate: Standing as the monumental start/finish line over a main four-lane road.

    Berlin TV Tower (Fernsehturm): A very tall, slender spire with a sphere near the top, located slightly off-center as a dominant vertical guide.

    Rotes Rathaus (Red City Hall): A prominent red brick building with a square tower, situated near the TV Tower.

The roads form a large 'cross' or 'loop' connecting these landmarks, with wide sweeping corners suitable for drifting. Simple low-poly city blocks fill the gaps between the main roads to define the space. Clean geometry, low texture density, vibrant colors.
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Isometric 3D model of a severely destroyed traditional stilt hut. The structure has been severely burned and damaged, featuring a broken ladder and a collapsed thatched roof. Use an unlit, flat diffuse texture style with zero gloss, specular, or bump mapping to simulate low-quality, performance-optimized textures. The textures are applied as simple color blocks: flat medium-brown for the wood and flat beige for the thatch, with large, blurry, soft-edged dark black splotches and soot marks applied across the entire model to represent the fire damage.
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