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Capteurs 3D Models

Find the best Capteurs 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1767605129
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Anonymous1757918579
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Anonymous1757349265
Anonymous1756518302
Create a professional, realistic 3D model of the complete BATCAM vehicle safety system. The model should depict a finished, consumer-ready product, not a prototype with exposed wiring. The final render should be clear and highly detailed.

The model consists of three main parts: the Sensor Unit, the Control Unit, and the connections between them.

1. Main Sensor Unit (Case 1):

    Shape: A sleek, compact, and non-bat-shaped rectangular casing. The dimensions should be suitable for mounting on a car's side or front. The casing should have a matte black or dark grey finish.

    Sensors: The front face of the casing should feature four clearly defined sensor points, flush with the surface:

        A central, circular camera lens.

        A narrow, horizontal LiDAR sensor aperture.

        A small, circular IR sensor lens.

        A discreet, gridded vent for the heat sync sensor.

    Branding: The logo "BATCAM" should be subtly etched or printed onto the top surface of the casing.
Anonymous1756468774
A game-ready, low-poly 3D model of a surveillance camera on a T-pose mount bracket. The camera body is compact and modern, made of black matte plastic and aluminum. On the front of the camera, there are two prominent, convex, glass-dome lenses for red indicator lights. The model is in a neutral T-pose for easy rigging and animation in a game engine. Clean topology, optimized geometry, diffuse texture, specular map, normal map. White background, studio lighting, isometric view.
Anonymous1756029570
A game-ready, low-poly 3D model of a surveillance camera on a T-pose mount bracket. The camera body is compact and modern, made of black matte plastic and aluminum. On the front of the camera, there are two prominent, convex, glass-dome lenses for red indicator lights. The model is in a neutral T-pose for easy rigging and animation in a game engine. Clean topology, optimized geometry, diffuse texture, specular map, normal map. White background, studio lighting, isometric view.
Anonymous1756029570
Anonymous1756029570
Anonymous1756029570
Аккуратная камера в Т-позе без фона!
Anonymous1756029570
Аккуратная камера в Т-позе без фона!
Anonymous1756029570
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