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Cave entrance 3D Models

Find the best Cave entrance 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

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Mountain Cave
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A wide prehistoric landscape map showing a large cave (gua) big enough for a group of prehistoric families to live inside. The cave is located close to a small river (anak sungai) that flows nearby. Around the cave, there is a spacious open ground where people can gather, hunt animals, cook, and carry out daily activities. Surrounding the area are dense forests, tall trees, and rocky hills, giving a natural prehistoric atmosphere. The inside of the cave has enough room for multiple families, with stone tools, fire pits, and simple sleeping areas. The map should look large and expansive, showing both the cave interior and the outside environment, making it clear there is enough living and hunting space.
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Create a 3D model of this cave with the details showing in the image
Anonymous1755110621
Create a highly detailed 3D model of a natural cave entrance carved into a rocky cliffside. The entrance should be shaped like an irregular arch, approximately 2 to 2.5 meters tall, with sharp edges smoothed slightly by erosion. The surrounding rock surface must have realistic rough textures, cracks, and natural erosion patterns. Focus only on the cave mouth area, not the entire cliff. The cave entrance should appear dark and hollow inside, giving depth. Avoid vegetation or man-made objects. The topology should be clean, optimized for further sculpting or texturing. Output as a high-resolution 3D mesh with realistic geometry
Anonymous1738228473
Create a highly detailed 3D model of a natural cave entrance carved into a rocky cliffside. The entrance should be shaped like an irregular arch, approximately 2 to 2.5 meters tall, with sharp edges smoothed slightly by erosion. The surrounding rock surface must have realistic rough textures, cracks, and natural erosion patterns. Focus only on the cave mouth area, not the entire cliff. The cave entrance should appear dark and hollow inside, giving depth. Avoid vegetation or man-made objects. The topology should be clean, optimized for further sculpting or texturing. Output as a high-resolution 3D mesh with realistic geometry
Anonymous1738228473
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