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Investigator 3D Models

Find the best Investigator 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1773837012
Anonymous1757177948
Original Lovecraftian investigator miniature character turnaround sheet, front view, side view, back view, 
32mm scale, unpainted resin miniature style, tabletop Arkham Horror inspired, neutral pose, highly detailed sculpt, 
consistent proportions, white background.

Character details: Male, white, around 30 years old, short dark brown hair, brown eyes, about 1.80m tall and 85kg. 
Wearing brown 1930s style dress pants with a black leather belt and square buckle, a side holster on the left with a standard revolver. 
Black polished 1930s dress shoes. White buttoned dress shirt with a plain black tie. Over the shirt, a long brown trench coat reaching below the knees, open at the front. 
Brown fedora hat, 1930s gangster style. 
Right hand raised, holding and showing an open police badge with authority.
Anonymous1747665899
Anonymous1752243698
Anonymous1756527399
Anonymous1756392380
Anonymous1756010277
Anonymous1736345444
Anonymous1715953778
Anonymous1753846652
Anonymous1747074286
a private investigator in the style of the Arcane TV series,  waistcoat, serialised
Anonymous1753573229
a private investigator in the style of the Arcane TV series,  waistcoat, serialised
Anonymous1753573229
Anonymous1753243690
Anonymous1752314818
A full-body, photorealistic 3D character model of a rugged, emotionally scarred paranormal investigator named Kevin Harlow. He has a sharp, weathered face with tired steel-blue eyes, dark circles under his eyes, and short messy dark hair with strands falling over his forehead. He wears a worn black leather jacket over a dark tactical shirt, old utility belts with a flashlight, a small sidearm holster, and dark cargo pants tucked into worn combat boots. The character stands at approximately 185 centimeters tall with a strong, lean build, shown in a single, complete, full-body standing idle pose from head to toe in one single frame, centered in the scene. Only one single full-body 3D character model displayed from a single angle, no multiple versions, no front and back views, no split renders, no turntable, no mirrored or duplicated characters. One single standing idle pose character model in one frame only. The model should be photorealistic, horror-themed, PBR textured, game-ready
Anonymous1751009205
A full-body, rugged and emotionally scarred paranormal investigator named Kevin Harlow. He has a sharp, weathered face with tired steel-blue eyes and dark circles from years of sleepless nights. Short, messy dark hair with strands falling over his forehead. His expression is serious, cautious, and haunted. He wears a worn black leather jacket over a dark tactical shirt, old utility belts equipped with a flashlight, a small sidearm holster, and a few survival tools. His dark cargo pants are slightly torn and dirty, tucked into worn combat boots. Faint scars on his face and hands, with subtle dirt, scratches, and dust covering his clothes to reflect harsh environments. The character should be created as a full-body 3D model from head to toe, standing upright, ready for rigging and animation in Unreal Engine. Photorealistic, horror-themed, PBR textures, no background, no base platform, no environment.
Anonymous1751009205
A full-body, rugged and emotionally scarred paranormal investigator named Kevin Harlow. He has a sharp, weathered face with tired steel-blue eyes and dark circles from years of sleepless nights. Short, messy dark hair with strands falling over his forehead. His expression is serious, cautious, and haunted. He wears a worn black leather jacket over a dark tactical shirt, old utility belts equipped with a flashlight, a small sidearm holster, and a few survival tools. His dark cargo pants are slightly torn and dirty, tucked into worn combat boots. Faint scars on his face and hands, with subtle dirt, scratches, and dust covering his clothes to reflect harsh environments. The scene is photorealistic, full-body, horror-themed, game-ready character with PBR materials, optimized for Unreal Engine. No ground plane, no base platform, only the full-body character model in T-pose or A-pose, ready for rigging and animation.
Anonymous1751009205
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