?

Parallax 3D Models

Find the best Parallax 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1745748780
Anonymous1772518144
Anonymous1771714910
The Parallax
Core Concept

A humanoid entity that exists only in reflective surfaces.
It follows the player at all times — but can only be seen in mirrors, glass, water, polished floors, TV screens, or metal.

When you turn around? Nothing.

When you look in a mirror?

It’s standing directly behind you.

And getting closer.

Visual Design (Ultra-Detailed – AI Ready Prompt)

Full-body humanoid entity, 1.95 meters tall, 70 kg, extremely thin but not skeletal. Proportions subtly wrong.

Arms slightly too long (1.15 m), fingers extended to 23 cm, joints bending just slightly backward.
Legs normal length but knees hyperextended subtly.
Shoulders narrow (38 cm wide), collarbones sharply visible.

Skin:

Ash-gray tone

Slightly glossy, like wet porcelain

Faint fracture-like lines under the skin, resembling cracked glass

No visible pores

Head:

Smooth, slightly elongated skull (26 cm tall)

No hair

No ears

Eyes: completely black reflective voids, like mirrors themselves

Mouth: small, thi
Anonymous1771805580
将这张扁平的2D插图转换为3D风格图像
Anonymous1771747927
Anonymous1770988751
Anonymous1770539972
Anonymous1770227575
Create a 3D printable partial face mask as a thin hollow shell, not a head or helmet. Fit an adult face from forehead to just above the upper lip with smooth inner curvature and uniform wall thickness. The mask is designed as an optical illusion object, where the appearance changes dramatically when viewed from different angles. Construct the surface entirely from overlapping frames, offset ribs, angled planes, curved struts, arcs, rings, and polygon loops arranged at varying depths. Negative space dominates: the shapes form continuous holes and openings everywhere, with no flat or solid panels. Geometry must be layered and misaligned to create parallax, moiré-like depth, and shifting silhouettes as the viewpoint moves. Eye openings are absorbed naturally into the void structure, not cut separately. No grids, no symmetry, no textures, no artwork, no ears. All geometry connected and structural. Optimize for FDM printing, overhangs ≤45°. Output ONE continuous, manifold, wearable shell
Anonymous1766761772
Anonymous1768268821
 parallax image
Anonymous1768074644
Anonymous1767638296
Anonymous1764952521
帮我生成一份天下3的伞建模,要求极致细节,不要糊成一团,结构分明,需要每个部件都是独立物件但是要合成个原图一样,伞骨要根根分明镂空,底部的火焰球距离上下要悬空火焰小一点,飘带不要少
Anonymous1750669737
Anonymous1745810079
Anonymous1764851586
帮我将他换个颜色,贴个材质,生成建模
Anonymous1765416710
伞柄为大理石材质,伞面为丝绸
Anonymous1764829265
Enter invite code to get credits!