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Post apocalyptic city 3D Models

Find the best Post apocalyptic city 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1772846455
semi-realistic dark cinematic animation,
post-apocalyptic Paris,
damaged buildings, abandoned streets,
fog atmosphere, broken cars,
Eiffel Tower visible in distance,
dramatic lighting, emotional mood,
consistent environment design,
animated movie quality
Anonymous1772178354
Low poly 3D ruined petrified city overgrown with crystal veins and mutated vines, frozen mid-collapse from ancient apocalypse, staggered time decay across districts—nearby areas show fresh cracks with glowing purple petra-crystals erupting from buildings while distant skyline crumbles into dust-covered ruins, half-buried stone-age huts merging with fractured skyscrapers, eerie post-apocalyptic atmosphere, volumetric fog and god-rays piercing through shattered domes, game-ready topology under 10k tris, PBR textures with emissive crystal glow, UE4 optimized, isometric overview showing society progression from primitive camps to decayed megastructures
Anonymous1771153225
Anonymous1771493140
make a zombie apocoliptic modern city for a game on roblox that is run down and very very large
Anonymous1771435842
Anonymous1771384727
massive destroyed city
Anonymous1770334716
Anonymous1771112842
Post-apocalyptic urban environment at night with a long asphalt road instead of a narrow street. Add multiple buildings on both sides in a similar dark, worn, semi-realistic style — old storefronts, damaged facades, broken windows, exposed concrete, and faint neon signs.

Wet asphalt road with puddles reflecting cold streetlights, visible cracks, scattered debris, trash bags, and subtle fog in the distance. Dim functional street lamps casting blue-gray cinematic lighting with soft shadows.

Desolate atmosphere, no people, no vehicles. High-detail textures, realistic reflections, moody night lighting, strong depth perspective, and a mysterious illuminated structure as a distant focal point.
Anonymous1741202439
make a town map a post apocalyptic hi tech town
Anonymous1769249963
2D abandoned city environment, broken buildings, cracked roads, overgrown plants, post-apocalyptic mood, muted colors, detailed 2D background, game-ready, no characters
Anonymous1768225683
Ultra-photorealistic post-apocalyptic scene from The Last of Us, overgrown abandoned city street at dusk, crumbling skyscrapers covered in thick vines and Cordyceps fungal tendrils, volumetric god rays piercing through broken windows, distant flickering campfire glow, floating bioluminescent spores in misty air, rusted overturned cars entangled in moss, scattered debris and broken concrete, subtle infected silhouettes in shadows—unique survival horror atmosphere.
Central elements: weathered wooden barricades, Firefly graffiti on walls, abandoned military checkpoint with sandbags and barbed wire, detailed ruined storefronts with shattered glass and faded posters, dynamic lighting with rim lights on foliage, PBR materials for realistic dirt, rust, wet surfaces and organic growth textures.
High-fidelity game-ready model, 5M+ polys potential, clean topology, modular assets (separate props for easy editing), artifact-free, export-ready for Blender/UE5/3D print, exclusive cinematic compositi
Anonymous1770488903
"Create a massive, post-apocalyptic zombie city, abandoned and overrun with destruction. Include crumbling skyscrapers, broken streets, overturned cars, ruined buildings with shattered windows, scattered debris, and overgrown vegetation. Add dark, moody, and foggy atmosphere with dim lighting and shadows. Make textures realistic: cracked concrete, rusted metal, moss on walls, broken glass, dirt, and blood stains. Include details like zombie silhouettes wandering, abandoned vehicles, destroyed street signs, and scattered objects. The city should feel immersive, huge, and explorable from multiple angles. Ensure high-quality PBR textures, detailed materials, and layered atmospheric effects for realism."

Optional variations for AI tools:

Add night scene with neon signs flickering for a cyberpunk zombie vibe.

Add smoke, fire, and fog to increase atmosphere.

Make sure buildings are modular for easy game integration.

Emphasize scale: city should feel massive and open for player exploration.
Anonymous1769638045
Anonymous1769448750
"Generate a highly detailed 3D battlegrounds city map in a post-apocalyptic urban style, viewed from a top-down isometric angle for game use. Include crumbling skyscrapers, narrow alleyways for ambushes, central plaza with cover like overturned cars and barricades, destructible buildings with exposed interiors, scattered loot crates, elevated rooftops connected by ziplines, and debris-filled streets. Use realistic textures: concrete rubble, rusted metal, neon signs, foggy atmosphere. High-poly model with PBR materials, modular design for Roblox Studio, 4K resolution, masterpiece quality."
Anonymous1769945529
Anonymous1769785648
Naf
Anonymous1769490760
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