
post-apocalyptic city 3d model
Realistic post-apocalyptic urban zombie survival map for a mobile FPS. Destroyed modern city with partially collapsed buildings, some accessible rooftops, exterior ladders, and limited ziplines between buildings. Streets filled with rubble, burned vehicles, barricades, narrow alleys, and chokepoints. Include vertical gameplay, multiple movement paths, and natural cover. Not all buildings enterable. Add smoke, fire, broken roads, hanging cables, and debris. Design must feel playable, with multiple logical zombie spawn areas from alleys, buildings, and underground. Dark, gritty, cinematic, realistic, no stylized, no sci-fi, no clean surfaces.“ clear level layout, readable paths, gameplay focused” “modular environment, separated assets, game ready meshes,modular structures, game-ready assets, medium-sized map (~100x100 meters), compact dense layout, looping paths, no dead ends
4K·v3.1-20260211









