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Stone columns 3D Models

Find the best Stone columns 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

A grand and majestic sacred altar made of white stone, inspired by East Asian architecture. 
The structure is perfectly symmetrical, featuring a large, expansive platform surrounded by tall, ornate pillars with intricate carvings. 

Strictly no stairs, no steps, no stair-like structures. 
All access to the altar is formed through wide, continuous, gently sloped surfaces and smooth ramps that seamlessly lead toward the center. 
The terrain and structure flow naturally without any vertical steps or segmented elevation.

The altar is massive in scale, imposing and monumental. 
The white stone is aged and weathered with visible cracks, partially overgrown with moss, vines, and subtle natural elements, blending nature and architecture harmoniously. 

At the center lies a circular focal point emitting a soft, divine glow. 
The atmosphere is ancient, sacred, and serene, with cinematic sunlight rays and volumetric lighting passing through the pillars. 

Highly detailed 3D environment, realisti
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Anonymous1773968272
Floating temple ruins in the sky, an ancient stone sanctuary suspended above a sea of clouds, featuring broken platforms, fractured stone columns, half-collapsed arches, floating stairways, a damaged altar, and heavily weathered carved patterns. The structure should feel sacred, desolate, and like a lost civilization. Materials are aged pale gray and off-white stone, with chipped edges, erosion, cracks, moss, vines, and sparse hanging vegetation. Include a few floating rock fragments and ruined stone bridges connecting separated temple sections. The architecture should retain a classical symmetrical logic, but be partially collapsed and imbalanced. Realistic fantasy style, suitable for a game environment asset, readable silhouette, coherent structure, real-time rendering friendly, detailed but not overly dense.
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Anonymous1770026696
Ruined ancient Greek/Roman temple, post-apocalyptic cyberpunk vibe, heavily damaged: broken Corinthian columns with cracks, crumbled pediment, cracked stone floor with scattered marble debris. Vivid neon cyan-blue graffiti covers columns and walls, glowing drips and futuristic tags. Central dark entrance glows with intense pure cyan-blue light inside, volumetric blue god-rays through dust. Moody cinematic lighting, strong contrast ancient marble vs bright blue graffiti, floating dust, volumetric fog, dramatic shadows. Low angle view straight at glowing entrance, symmetrical epic composition, ultra-detailed PBR textures, stone weathering, 8k octane render style
Anonymous1773252612
sense of vertical depth. Multiple large temple chambers embedded into cliff walls at different heights, connected by rope bridges, hanging chains, wooden walkways, and stone platforms over a deep abyss.

Architecture features detailed hieroglyph carvings, massive stone columns, wall reliefs, statues of pharaohs, Anubis, and ancient gods. Interior spaces include ceremonial halls, puzzle rooms, hidden chambers, sarcophagus altars, narrow corridors, vertical passages, balconies, and ledges carved into the rock.

Surrounding environment is rough natural cave stone contrasting with carved temple architecture. Includes ancient stairs, broken ruins, suspended cages or lifts, and collapsed platforms for traversal and puzzles.

Cinematic lighting with warm torch and candle light, cool ambient cave light, volumetric fog, dust particles, strong shadows, and atmospheric depth.

Stylized realistic, game-ready environment with optimized topology, modular design, and high-quality PBR materials (stone
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Anonymous1771774551
Design a majestic fantasy temple or shrine with a large, expansive base, using 25,000 triangles. The building should feature towering stone columns, massive arched doors, and a high, sweeping roof with intricate carvings and statues of deities. The front should have a grand entrance with double doors, flanked by glowing orbs or magical torches. Above, a large dome or spire should rise, adorned with divine symbols or crystal inlays that catch the light. Through the grand windows, we can see altars with offerings, golden statues, and prayer rugs. Inside, the space should feel sacred, with a vaulted ceiling, massive chandeliers, and rows of pews or stone benches. The temple should have an expansive courtyard with fountains, gardens, and stone paths leading to smaller shrines or statues. The design should evoke a sense of awe, spirituality, and divine power.
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Anonymous1755085480
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Anonymous1766662516
Ancient Carthaginian temple, Phoenician architecture, 
square stone columns, sandstone material, North African ancient style,
located on a hill near the Mediterranean sea,
simple geometric design, no Roman or Greek influence,
high detail 3D model, game-ready, realistic proportions,
PBR textures, optimized topology
Anonymous1751878928
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Anonymous1757862528
Create a low-poly underwater ancient ruins scene inspired by the reference. Include modular Greek-style stone columns, broken pillars, carved bases, fragments, and a few eroded stone arch tops. Add scattered rocks and smooth sandy seabed with light ripples. Include tall waving seaweed strands placed sparsely between the ruins. Avoid high detail; keep geometry simplified, optimized, and game-ready. Clean UVs, no holes, no floating parts. Light erosion, chipped edges, mossy textures baked onto surface. Composition should be a single modular piece suitable for a larger level, not too wide, not too dense. No characters. Soft underwater color tones.
Anonymous1764582890
ornament Borgund stave church
Anonymous1763997644
Create a high-quality 3D model of a modern outdoor sculpture installation composed of multiple smooth curved leaf-like forms. The sculpture consists of six abstract elongated petal shapes arranged in a dynamic rising sequence, emerging from a reflective water surface. Each piece has a sleek matte white stone or concrete finish with seamless edges and gentle organic curvature. The setting is exterior architectural landscape in front of a contemporary building facade with large vertical stone columns and glass windows. Maintain accurate scale, realistic thickness, and symmetrical curvature. Rebuild as a standalone sculpture without background environment. Clean geometry, watertight mesh, suitable for architectural visualization and 3D printing.
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