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Teddy bear plush 3D Models

Find the best Teddy bear plush 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

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# 宠物纺织品研发 3D 建模与自动制版技术规范 (V1.0)

**项目名称:** 基于 IP 形象的快速建模与制版 (泰迪熊案例)
**应用场景:** 3D 虚拟打样、自动 2D 展平、云端协同研发
**适用软件:** Style3D, CLO 3D, Rhino, Marvelous Designer

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## 1. 空间几何架构 (3D Blocking & Skeleton)
*建模师需严格按照以下比例建立基础几何体,确保 IP 神态还原度。*

| 参数名称 | 核心指标 | 建模执行说明 |
| :--- | :--- | :--- |
| **整体头身比** | **1 : 1.25** | 以头高为基准,身体高度应为头高的 1.25 倍。 |
| **吻部 (Muzzle)** | **R_muzzle = 0.35 * R_head** | 建立独立半球体,水平轴线下偏 15° 嵌入头部球体。 |
| **坐姿轴线角** | **155° 钝角** | 头部中轴线与躯干中轴线的夹角,呈现微仰头坐姿。 |
| **四肢比例** | **L_limb = 0.4 * H_total** | 采用圆柱体建模,末端需进行 5mm 倒圆角处理。 |
| **耳位分布** | **45° 仰角** | 以头顶中心为原点,向左右各偏移 45° 放置半圆薄片。 |

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## 2. 拓扑结构与裁片分割 (Topology & Seam Lines)
*为实现 3D 到 2D 的准确展平,请在 3D 模型表面预设以下缝合线。*

### A. 头部 (Head)
- **分割逻辑:** 左右对称结构。
- **关键缝:** 增加一条**冠状缝(从左耳根绕过头顶至右耳根)**,避免头顶尖锐,确保圆润。
- **吻部接口:** 白色吻部与棕色脸部交界处必须为**闭合路径**,作为独立裁片。

### B. 躯干 (Torso)
- **分割逻辑:** 4 片式结构。
- **特征件:** 前胸正中需切割出一个**纵向椭圆形(白色肚皮)**。
- **填充预留:** 腹部模型需比骨架略微膨胀 5%,模拟 PP 棉充填感。

### C. 肢体 (Limbs)
- **底部封口:** 手掌与脚掌必须有独立的**圆形截面平面**。
- **连接处:** 肢体与身体连接处需使用“假缝(Internal Lin
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A small stylized zombie teddy bear plush toy designed as a shoulder companion. The bear has a soft round plush body, stitched seams, and a slightly worn stuffed toy appearance. One eye is a button with an X stitch and the other eye glows softly. The bear has small tears in the fabric with a little stuffing visible. The design is cute and cartoon-like rather than scary. The bear sits upright with short arms and legs and a small plush tail. The style is simple, low poly, smooth shapes, and clean topology suitable for Roblox UGC accessories. The plush bear is compact so it can sit comfortably on a character's shoulder.
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