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DCC Bridge
Anonymous1768818696
01-21 09:53
Model Name
abandoned phone booth 3d model
Tags
props
game asset
post-apocalyptic
Prompt
A low-poly abandoned American public phone booth in classic PS1 survival horror style. The booth has a simple rectangular metal frame with faded blue and grey paint, visibly damaged and corroded. Geometry is intentionally low detail with sharp edges, slightly warped proportions, and minimal smoothing. Glass panels are low-resolution, opaque, cracked, and partially missing, with jagged polygonal breaks rather than realistic shards. Interior contains a wall-mounted American payphone with simplified shapes: blocky beige plastic casing, chunky low-poly handset, thick coiled cable, and a basic keypad with unreadable symbols. Textures are low resolution (64x64 or 128x128), gritty and noisy with visible pixelation, texture warping, and color banding. Materials are baked and simple: flat painted metal, rusty metal patches, dirty fogged glass, worn plastic, and dark rubber. No complex reflections or transparency. Horror atmosphere elements: dark stains on the floor, vague grime shapes resembling rust or old blood (non-graphic), faint scratched graffiti, missing or dangling handset, door slightly open at an unnatural angle. Lighting is harsh and unnatural, with strong contrast, deep shadows, and limited color palette (greens, blues, sickly yellows). No global illumination. Designed to look like a late-1990s PS1 survival horror game asset. Game-ready, optimized low-poly topology, suitable for retro horror environments.
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