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DCC Bridge
Anonymous1761840568
03-07 14:48
Model Name
sci-fi escape level 3d model
Tags
architecture
architecture game asset
architecture game asset sci fi
architecture sci fi
game asset
game asset sci fi
modular sci
sci fi
Prompt
Build SlopeStation: modular, mobile-ready, low-poly 3D sci-fi escape level (high-tech lab + corrupted AI vault). Flow: Airlock -> R1 -> R2 -> R3 -> Route A/B -> Merge -> Exit. Use 3 separate core rooms, each tied to one mechanic. R1 Line Calibration Lab (12x10m): solve y=mx+b with Beam Emitter Console (SlopeDial + InterceptSlider) aiming at Grid Wall target; clear sightline; D1 unlocks on correct hit. R2 Equation Lock Chamber (8x3m): projected equation + 3 answer pedestals; wrong answers spark/refuse, correct opens D2. R3 Route Decision Atrium (7x7m): Harriet Console picks Short Tunnel (hard, dark, corrupted) or Service Corridor (easy, brighter, longer); both reconnect before exit. Doors D0-D5 require Locked/Validating/Open states. Deliver: modular architecture kit, interactive/puzzle props, door variants, route-specific props, ambient props. Keep meter scale, Unity-separable modules, low-mid poly geometry, clear puzzle visibility, and color language: cyan active, amber pending, red lo
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