
stylized humanoid 3d model
Create a high-poly, game-ready 3D base character model of a gender-neutral stylized humanoid doll with oversized head and simplified body proportions. The model must be symmetrical, in a standard T-pose, with clean quad topology optimized for rigging, animation, and real-time use. Include full skeletal articulation at neck, shoulders, elbows, wrists, torso, hips, knees, and ankles. Hands must be fully modeled with fingers designed for gripping weapons, tools, power-ups, and accessories. Design the model as a modular customization base supporting interchangeable skin tones, hair types, hair colors, eye colors, facial features, clothing, and cosmetics. Include clean UV mapping and material zones for seamless color and texture swapping. Add open eye sockets for separate eye meshes and a bald head with attachment points for cosmetic assets. Provide standardized attachment sockets at hands, wrists, chest, back, waist, and head for equippable items. Use neutral matte gray material, no textur
4K·PBR·v3.1-20260211









