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Anonymous1770359350
03-23 06:06
Model Name
international airport 3d model
Tags
architecture
simulation
realistic
Prompt
Create a highly detailed, full-scale international airport environment optimized for real-time 3D use (Unity compatible). The airport should include both exterior and interior areas with realistic proportions and layout. EXTERIOR: - Large modern airport terminal building with glass facade - Multiple runways and taxiways with markings - Aircraft parking gates with jet bridges - Control tower - Parking lots and access roads - Ground service vehicles (baggage carts, fuel trucks, buses) - Lighting poles and signage INTERIOR: - Fully modeled terminal interiors - Check-in counters with conveyor belts - Security screening area - Departure and arrival halls - Waiting lounges with seating - Boarding gates with glass windows facing runway - Retail shops, cafes, and restrooms - Escalators, elevators, and staircases - Baggage claim area with moving belts DETAILS: - Realistic materials (glass, metal, concrete) - High-quality PBR textures - Daytime lighting (optional: baked lighting) - Modular structure for performance optimization - Proper scale (1 unit = 1 meter) - Clean topology and optimized polygon count for game use - Separate objects grouped logically (runways, buildings, props, interiors) STYLE: - Semi-realistic to realistic style - Clean, modern international airport design OUTPUT: - Export as FBX or GLB - Ensure compatibility with Unity (proper pivots, colliders optional)
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