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DCC Bridge
Anonymous1770265068
02-05 04:26
Model Name
underground command center 3d model
Tags
architecture
game asset
realistic
Prompt
Create a highly detailed modern underground criminal base interior for a GTA/FiveM environment. The space should feel cinematic, tactical, and immersive. Style: - Dark industrial aesthetic with neon accents (blue + purple + red) - High realism, game-ready visual style - Futuristic but grounded in reality Layout: - Central command room with large curved LED screens, maps, and surveillance monitors - Tactical planning table in the middle with holographic map projection - Weapons wall with locked glass display cases along one side - Server room with glowing racks and blinking lights - Garage section visible through a glass wall with 2–3 high-performance cars inside - Sleeping quarters in a separate corner with bunk beds and minimalist design - Storage area with crates, metal shelves, and suspicious sealed boxes Lighting: - Low ambient light with strong neon highlights - Flickering LED strips along walls and ceilings - Dramatic shadows and cinematic contrast Materials: - Concrete walls with graffiti and wear - Metal railings, exposed pipes, and cables - Glass partitions between rooms - Holographic UI elements on screens Make the space modular, clean in topology, and suitable for real-time game engine import. Do NOT change outer walls — redesign only the interior assets and decoration.
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