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DCC Bridge
Anonymous1776497754
07-21 11:15
Model Name
urban city 3d model
Tags
architecture
architecture game asset
architecture game asset realistic
architecture realistic
buildings
game asset
game asset realistic
realistic
urban
urban city
Prompt
Create a large, professional, semi-realistic open-world city environment designed for a third-person survival video game. The environment should feel realistic and believable, but still be optimized for real-time gameplay. Avoid an overly cinematic or photorealistic style. Map layout: * A large explorable city with multiple streets, intersections, sidewalks and urban blocks. * A mix of small residential buildings, medium-sized apartment buildings, shops, warehouses and abandoned structures. * The buildings should have varied shapes and sizes, not repeated copies. * Include several streets and open paths that allow the player to freely explore the environment. * Add small empty areas and open lots where additional buildings, props or gameplay objects can be added later. * Do not fill every area with objects. Leave some clean and editable spaces. Nature: * Add many realistic trees throughout the city, especially near sidewalks, parks and the outer areas. * Include grass, bushes, roc
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