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DCC Bridge
gme.maker123
02-04 16:18
Model Name
urban city 3d model
Tags
architecture
architecture game asset
architecture game asset realistic
architecture realistic
game asset
game asset realistic
realistic
urban city
Prompt
Create a large realistic 3D city environment for a battle royale/action shooter game (Free Fire style). The city must be playable with multiple districts: downtown, residential blocks, industrial zone, small market streets and a park. Include modern buildings, apartments, shops, warehouses, parking lots, rooftops and balconies accessible for combat. Add wide roads, narrow streets, alleys, intersections, footpaths, stairs, ramps and bridges. Place street props: street lights, traffic lights, poles, wires, billboards, benches, bins, barriers, fences, gates, road dividers, bus stops. Add parked vehicles (cars, bikes, small trucks). Important buildings must have interiors with furniture already placed (beds, sofas, tables, chairs, shelves, kitchen items). No empty houses. Add cover objects: crates, barrels, sandbags, broken walls. Add trees, grass, posters, dirt, cracks. Output optimized low poly, modular, separate objects, clean UVs, PBR textures, collision-friendly.
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