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DCC Bridge
Anonymous1784710510
07-22 13:22
Model Name
horror maze 3d model
Tags
architecture
architecture game asset
architecture game asset realistic
architecture realistic
game asset
game asset realistic
labyrinth
realistic
Prompt
Create a massive, seamless, highly detailed horror maze designed for a third-person psychological horror game. The maze should feel endless, oppressive, realistic, and confusing, with no obvious landmarks or visual clues that make navigation easy. Overall Scale The maze covers approximately 2 km × 2 km and consists of thousands of interconnected corridors. The player should feel completely trapped. Corridor width: 2.8–3.5 meters Wall height: 5–6 meters Ceiling height: 5.5–7 meters The player should rarely see the sky. Architecture The maze is built entirely from aging reinforced concrete. Walls should feature: Cracked concrete Water stains Mold Moss near the floor Rust streaks Peeling paint Chipped edges Occasional exposed rebar Scratches Graffiti Faded warning numbers Utility markings No wall should look perfectly clean. Each corridor should look believable rather than procedurally repetitive. Ground Concrete floor with subtle variation. Include: Wet patches Dry dust D
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