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DCC Bridge
romfadri
07-20 19:09
Model Name
backrooms 3d model
Tags
architecture
architecture game asset
architecture game asset realistic
architecture realistic
backrooms
game asset
game asset realistic
realistic
room
Prompt
Create a modular 3D backrooms-style horror environment for a first-person game. Requirements: Clean topology, game-ready mesh, low-mid poly, realistic scale (doors ~2m), no characters or text, simple clear geometry, optimized for Unity. Style: Realistic, dark, liminal, slightly dirty. Structure: 5 connected zones: 1) Yellow corridors, carpet, fluorescent lights, repetitive layout 2) Industrial: concrete, pipes, wet floor, blue light 3) Dark zone: minimal light, empty wide rooms 4) Distorted: misaligned walls, red flicker lights 5) Central room: large, 3+ exits, simple props Gameplay: Walkable, logical layout, corners, hiding spots, space for items Technical: Separate walls/floor/ceiling, no overlap, modular Output: Clean connected game-ready environment
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