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DCC Bridge
djesusbento
01-17 03:05
Model Name
abandoned lumber mill 3d model
Tags
architecture
architecture game asset
architecture game asset realistic
architecture realistic
game asset
game asset realistic
lumber
mill
old abandoned
realistic
rusted
sawmill
shed
Prompt
Create a realistic horror game environment set in an old abandoned lumber mill / warehouse. The building is a large wooden and metal shed (barracão), worn down by time, decay, and neglect. The structure looks old, unstable, and creepy, with broken planks, cracked concrete, rusted metal, and peeling paint. Front area: A small old shop/storefront attached to the front of the building Broken glass windows, dusty shelves, old counters Faded signs, rotten wood, and dim lighting A garage entrance next to the shop, large enough for trucks Rusty garage door (partially open or broken) Interior: Large open industrial space Old sawmill machines, broken conveyor belts, wood piles, logs, and debris Dark corners, hanging cables, chains, and support beams Back area (main gameplay zone): A darker, more disturbing section of the building This is where the creatures/monsters stay Blood stains, claw marks, damaged walls, broken cages or fences Uneven floor, shadows, fog, and limited visibility The environment should feel oppressive, dangerous, and terrifying, designed for a first-person or third-person horror game. Style: Realistic horror, dark, gritty, abandoned industrial atmosphere. Technical requirements: Game-ready environment Optimized geometry Modular pieces if possible Correct real-world scale Centered pivots for assets Export format: .GLB Compatible with Unity
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