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DCC Bridge
vikassalvi3636
02-06 08:54
Model Name
stone wall panel 3d model
Tags
architecture
architecture game asset
architecture game asset realistic
architecture realistic
game asset
game asset realistic
realistic
stone wall panel
wall
Prompt
Create ONLY a horizontal wall segment for a game environment. ABSOLUTE RULES (must be followed): - DO NOT create pillars, columns, posts, poles, supports, or pillar-like shapes. - DO NOT add vertical pillar forms on sides or corners. - DO NOT separate the mesh into pillar + wall. - This is NOT a pillar, NOT a column, NOT a post. - One continuous rectangular wall mesh only. Object type: WALL PANEL ONLY. Shape: - Long horizontal rectangular wall - Flat left and right edges - Uniform thickness across entire length - No rounded column geometry - No vertical emphasis Design style: - Same visual strength as stone pillars, but stretched horizontally - Solid, heavy, block-based stone construction - Large stone blocks across the entire wall surface - Straight edges, no column silhouettes Topology: - Low to mid poly - Game-ready, real-time optimized Scale: - Width: ~2.5 meters - Height: ~2.5 meters - Depth: thick and solid (pillar-like thickness, but wall shape) Technical: - Single mesh only - Pivot at bottom center - Clean tiled UVs - No textures, no materials, no colors - Neutral gray preview This object must look like a WALL, not a pillar. If the result resembles a pillar or column, regenerate as a flat wall panel. If the result resembles a pillar or column, regenerate as a flat wall panel.
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