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Anonymous1773136844
03-10 10:26
Model Name
mouth anatomy 3d model
Tags
character
animation
realistic
Prompt
Generate a high-quality realistic 3D human mouth and oral cavity model designed for animation and speech articulation. The model should include upper teeth, lower teeth, tongue, lips, gums, and jaw structure, with anatomically correct proportions. The mouth should be slightly open so that the internal oral structures are visible. The geometry must be clean, well-topologized, and optimized for real-time rendering, suitable for use in Unity or Blender. The model must support basic speech viseme animation, including shapes corresponding to A, E, O, U, MBP, and rest mouth positions. The lips should allow deformation for phoneme articulation, and the jaw should be able to rotate for mouth opening and closing. The tongue should be visible and slightly stylized but anatomically plausible. The mesh should be rig-ready or include simple rigging, with a clear separation of components such as jaw bone, lips deformation region, teeth, and tongue, allowing easy control through blendshapes or bone
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