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DCC Bridge
Anonymous1780653856
06-05 18:40
Model Name
industrial map 3d model
Tags
architecture
architecture game asset
architecture game asset realistic
architecture realistic
game asset
game asset realistic
map
realistic
Prompt
Generate a huge, large-scale 3D map in Counter-Strike 2 (CS2) style. Include a T-spawn, CT-spawn, A site, B site, mid area, tunnels, catwalks, chokepoints, and flanking routes. Setting: Middle Eastern industrial — sand concrete buildings, metal scaffolding, rusted pipes, and warehouses. Textures must be ultra high quality 4K–8K PBR with roughness, metalness, and normal maps. Surfaces: weathered cracked concrete, rusted metal panels, worn wooden crates, dusty sand ground, graffiti, and bullet hole decals. Lighting: baked + dynamic — sharp sunlight, god rays in dusty corridors, flickering interior strip lights. Props: barrels, crates, jersey barriers, chain-link fences, broken vehicles. Distant skybox with dry mountains and hazy sun. Output: OBJ or FBX with embedded high-res textures, optimized for real-time rendering.
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