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DCC Bridge
siakmichalis0
02-19 15:59
Model Name
underwater canyon 3d model
Tags
nature environment
nature environment realistic
nature environment simulation
nature environment simulation realistic
ocean
realistic
simulation
simulation realistic
trench
Prompt
Generate a large oceanic seabed terrain covering at least 500 square kilometers (5 times larger than the area shown previously). The terrain should feature a deep central ocean floor, significantly lower than the surrounding areas, with depth variations ranging from shallow shelves to very deep troughs. The central basin should be dramatically deeper, resembling a real ocean floor with steep slopes and uneven elevation changes, including ridges, channels, and eroded valleys. As the terrain extends outward toward the edges, gradually raise the elevation toward sea level, and make the outermost boundary perfectly flat at elevation zero feet. Use naturalistic noise variation, smooth elevation transitions, and realistic submarine geography such as dunes, sediment ripples, and depressions.
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