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DCC Bridge
Anonymous1767145869
12-31 11:11
Model Name
medieval house 3d model
Tags
architecture
architecture game asset
architecture game asset realistic
architecture realistic
game asset
game asset realistic
medieval half timbered house
medieval house
realistic
Input
Prompt
Generate a very simple, low-poly tower mesh with minimal geometry and a clean silhouette. The structure should be tall and narrow, using basic shapes only (simple vertical walls, flat floors, and a basic roof shape). The model must be optimized for low performance cost, with no unnecessary subdivisions or small geometric details. Focus on high-quality, realistic textures instead of geometry. Use detailed PBR textures (albedo, roughness, normal maps) to represent materials such as aged plaster, stone, wood beams, roof tiles, dirt, moss, and weathering. Windows, frames, cracks, surface damage, and decorations should be represented only through textures, not added geometry. The realism should come entirely from the texture work, while the mesh itself remains extremely simple. Suitable for real-time game environments with many repeated assets.
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