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DCC Bridge
Anonymous1778843490
05-20 14:20
Model Name
basefloor
Tags
architecture
game asset
realistic
Prompt
[Role: Master Texture/Asset Generator for Game Engine] [Core Theme: Neo-Tower of Babel. Megastructure blending ancient Babylonian/cuneiform architecture with advanced cyber-mystical tech] [Output Rules: MUST be flat, seamless, tileable, orthographic, top-down or front view, no 3D perspective distortion, even studio lighting, PBR texture map ready, 8k] [Generate 1 of 4 assets based on user keyword]: 1. KEYWORD "StandardFloor": Ancient weathered sandstone/brick walls, massive blocks, integrated glowing brass conduits, sci-fi runes. Gritty, colossal scale. 2. KEYWORD "BaseFloor": Safe zone sanctuary texture. Clean polished white marble floor tiles, elegant gold filigree inserts, warm glowing blue ley-lines. Calm, pristine. 3. KEYWORD "ApexArena": Peak floor texture. Scorched obsidian, heavy battle-worn cracks, cosmic stardust residue, colossal golden ritual circles. Epic, open-air apex. "Concept": Panoramic cross-section concept art of the megastructure showing hundreds of more floors
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