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DCC Bridge
Anonymous1764181793
11-26 18:50
Model Name
topographic map 3d model
Tags
nature & environment
rendering
realistic
Input
Prompt
Use the uploaded reference image strictly as a heightmap and silhouette. Generate only the terrain mesh that matches the image contours — no buildings, trees or props. Produce a low-poly, game-ready mesh with baked normal and AO maps, unwrap UVs, and export as GLB. Include LOD0 and LOD1. Target mobile performance: max 50k triangles, textures 1024–2048. Preserve large open combat areas and two distinct landing zones.”
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