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DCC Bridge
Anonymous1760107133
10-11 12:52
Model Name
ruined city 3d model
Tags
architecture
game asset
post-apocalyptic
Input
Prompt
Convert this uploaded map image into a detailed 3D environment for a game level called “Forsaken Path.” Keep the same overall layout and roads as shown in the image. The environment should look foggy, abandoned, and cinematic, with broken roads, ruined buildings, collapsed bridges, scattered debris, and overgrown vegetation. The right side should include two additional branching paths extending into the fog, one leading to a collapsed watchtower and another fading into dense ruins. Keep the terrain slightly uneven, with cracked surfaces and patches of grass. The atmosphere should feel cold, misty, and mysterious, using soft volumetric fog and muted tones (gray, green, and brown). The scale should be small and playable (around 500m × 500m) suitable for Unity engine. Output as a realistic 3D scene with optimized topology and clear geometry for import into Unity (GLB or FBX format). Style reference: Unreal Engine 5 cinematic environment, post-apocalyptic look, moody fog lighting.
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