
abandoned hospital 3d model
Original abandoned psychiatric research facility, designed for Unity game engine, modular environment, not based on any existing game location. Architecture: large asymmetrical brutalist complex with multiple wings, including administration block, patient housing, medical labs, underground experimental level, and maintenance tunnels. Style: dark psychological horror, realistic proportions, first-person exploration scale. Exterior: damaged concrete, broken windows, rusted metal structures, overgrown vegetation, collapsed sections, rooftop access, foggy atmosphere. Interior modules: - long narrow corridors (modular segments) - hospital rooms and isolation cells - operating rooms and laboratories - basement corridors and hidden tunnels - staircases and elevators Assets requirements: - modular pieces (walls, floors, ceilings, doors, windows) - grid snapping (1m or 2m units) - pivot points correctly placed - low-poly optimized meshes - clean topology - separate collision meshes Materials: - PBR textures (alb
4K·PBR·v3.1-20260211









